
The core used to have many runtime library dependencies before and therefore be quite nonportable across Linux distributions. Instead, the core comes with nearly everything that the user would need to get started. This way, we once again do not require the user to have this game database file inside his/her system folder.

This is converted at compilation time into a header file and baked into the core. The core now also uses an internal game database (see here).

It used to be as big as 10MB but now clocks in as low as 7MB or less. The core should also be way smaller as a result. We have also spent a lot of time reducing WxWidgets UI dependencies, although we are not quite there yet all the way. Other under the hood changes: all the internal GS shaders are now embedded as strings into the GS renderer instead of being loaded in as resource files. Memory cards will continue getting written to /pcsx2/memcards if you used this folder in previous versions of the core, otherwise they will be written in /retroarch/saves/pcsx2. pnach files for games, but it’s optional and not necessary. You can still have a ‘cheats’ and _cheats_ws’ folder where you store custom. Now, the only configuration file that gets written to is the ever-trusty ‘core options config file’ from Libretro/RetroArch.įurthermore, the only files you need to have in your /pcsx2 folder are your BIOS files inside /pcsx2/bios. We have cut all this config file reading/writing. However, it also has many config files scattered about the place. The problem with the PCSX2 core up to this point was that it was too much of a straight port – PCSX2 by itself writes to dozens of files during startup and logging.
#PCSX2 SOUL CALIBUR 3 INSTALL#
We’d like not to have the user to require to install several data files inside the System folder in order for an emulator core to work. Reducing file requirementsĪs a general baseline, Libretro strives to make sure that the cores we self-maintain are fairly portable.
#PCSX2 SOUL CALIBUR 3 PS2#
Soul calibur 2 is fine if i remember (no matter the gamecube version, ps2 with Heihachi, or Xbox one with Spawn).We’re very excited to share with you all the work we’ve been putting into the PCSX2 core as of late. I don't think much people knows this infmaous bug. Only wayĪt least the japanese with english would be included.but need to rewrite the set. Just copy the old good one witch will be very recent hopefully. it will happen a moment or other.Ĭopy paste each time you play your data and the day it happen ok.
#PCSX2 SOUL CALIBUR 3 PATCH#
The set get a patch for this reason but the issue is still here.įor SOul calibur 3 maybe as you said other revision have fix this SERIOUS issue.īy coruption i mean you lose EVRYTHING.

It result that an EX file is unobtainable by ex and yes the game is not possible to have 100% at least without patch. Some others games that has had some weird serious glitch as Dark Cloud 2 or at least the european version for sure as knows as Dark Chronicles or Wild arms 4 for licences reasons 2 monsters was removed. I have had the european verison who was concerned too in old times. A corruption will occurs a moment or other.

Deng i was sayng it in other thread for some infmaous probvlematic game son ps2 very rare of course but yes some have BIG problems.īEWARE keep in mind to copy paste OFTEN each time you play the game.
